Like most projects I started with an Idea.
IDEA: Take one of the Bridging the Gap Between Art and Medicine sessions and create a virtual environment for it so the course can be taken by anyone who has Internet access.
From that idea I picked a session to start with and began looking at the specifics of how it was currently instructed.
Class Name: Bridging the Gap Between Art and Medicine
This course shows learners how to interpret art then shows them how
they can apply those interpretation skills to better diagnose.
After I understood the workings of the session I dived right in and began visualizing how I might make it better. I used new ideas to develop story boards of how the new course will be ran.
After that I dove deeper and began developing the actual environments which resulted with two different options; one developed with Avayalive and the other with Unity 3D.
After all was said and done I ended up with two environments both almost completely operational.
To make the course easier to understand I broke it down into three modules which provides click by click instructions to new learners.
Everything in the environments had to be made from scratch, which can be a daunting task however programs like Autodesk Maya allowed me to properly
Display my creative side and build what was needed.
For this project I had a choice between two platforms to launch the program from.
Each platform had its own strengths but in the end I decided to use Unity3D.
Published In/Presented At
Wells, A. (2013, July 26). From Idea to Virtual Reality. Poster presented at: Research Day 2013, Lehigh Valley Health Network, Allentown, PA.
Research Scholars, Research Scholars - Posters
2013 Research Scholar Winner: Demonstration of Knowledge/Oral Presentation
COPYRIGHT INFORMATION ~ When using this image, the credit information should be in the following format: Image courtesy of Lehigh Valley Health Network